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3D processor NEC PCX2 high performance 3D accelerator. 66 MHz processor incorporating ISP and TSP functions. 32 processing elements in ISP module, on chip 12K ISP and 4K TSP parameter caches. Single SDRAM external interface for texture and parameter caching. True shadow generation and fogging. Bilinear and adaptive-bilinear interpolation. Perspective-correct texturing and anti-aliased textures. 32 x 32 to 256 x 256 texture bitmap sizes. 8-bit (RGB 232) and 16-bit (RGB 555, RGB 565 or RGBT 4444) texture formats. 264 MB/sec peak texture memory bandwidth. Smooth shading, flat shading with offset highlights, 24-bit mixing of texture, lighting and shading. Graphics controller 3D memory Monitors supported Maximum dot rate Dimensions Operating temperature |
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